Abstract
In developing this project, my goal was to seamlessly integrate the physical and digital realms. Bringing my real-world eyeglasses into the virtual space using Blender marked the project's inception. The precise 3D reconstruction set the stage for a dynamic animation, transforming once-static frames into a lively representation. A Figma prototype is available on my Behance profile. Beyond the glasses' redesign, the primary objective is to influence perceptions, encouraging a nuanced perspective on the ordinary.
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